"A Case for K9" (Starlight Rare) (JUSH-EN040) - Justice Hunters 1st Edition
"A Case for K9" (Starlight Rare) (JUSH-EN040) - Justice Hunters 1st Edition
null / Continuous Spell
SPELL
When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.
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Original: $3.65
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"A Case for K9" (Starlight Rare) (JUSH-EN040) - Justice Hunters 1st Edition—
$3.65
$1.09
"A Case for K9" (Starlight Rare) (JUSH-EN040) - Justice Hunters 1st Edition
null / Continuous Spell
SPELL
When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.
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Description
null / Continuous Spell
SPELL
When this card is activated: You can add 1 "K9" monster from your Deck to your hand. "K9" monsters you control gain 900 ATK during any turn in which your opponent has activated a monster effect in the hand or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can Set 1 "K9" Quick-Play Spell from your Deck or GY. You can only use this effect of ""A Case for K9"" once per turn. You can only activate 1 ""A Case for K9"" per turn.