
Mushu - Your Worst Nightmare (142/204) - Reign of Jafar Cold Foil
Mulan
6
Your Worst Nightmare
Ruby;Steel
Character
4
6
2
Rare
Shift 4 (You may pay 4 Cost-plain black.png to play this on top of one of your characters named Mushu.)
[All Fired Up] Whenever you play another character, they gain Rush, Reckless, and Evasive this turn. (They can challenge the turn they're played. They can't quest and must challenge if able. They can challenge characters with Evasive.)
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[All Fired Up] Whenever you play another character, they gain Rush, Reckless, and Evasive this turn. (They can challenge the turn they're played. They can't quest and must challenge if able. They can challenge characters with Evasive.)
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From $0.22
Original: $0.73
-70%Mushu - Your Worst Nightmare (142/204) - Reign of Jafar Cold Foil—
$0.73
$0.22Mushu - Your Worst Nightmare (142/204) - Reign of Jafar Cold Foil
Mulan
6
Your Worst Nightmare
Ruby;Steel
Character
4
6
2
Rare
Shift 4 (You may pay 4 Cost-plain black.png to play this on top of one of your characters named Mushu.)
[All Fired Up] Whenever you play another character, they gain Rush, Reckless, and Evasive this turn. (They can challenge the turn they're played. They can't quest and must challenge if able. They can challenge characters with Evasive.)
Show More
[All Fired Up] Whenever you play another character, they gain Rush, Reckless, and Evasive this turn. (They can challenge the turn they're played. They can't quest and must challenge if able. They can challenge characters with Evasive.)
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Product Information
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Description
Mulan
6
Your Worst Nightmare
Ruby;Steel
Character
4
6
2
Rare
Shift 4 (You may pay 4 Cost-plain black.png to play this on top of one of your characters named Mushu.)
[All Fired Up] Whenever you play another character, they gain Rush, Reckless, and Evasive this turn. (They can challenge the turn they're played. They can't quest and must challenge if able. They can challenge characters with Evasive.)
Show More
[All Fired Up] Whenever you play another character, they gain Rush, Reckless, and Evasive this turn. (They can challenge the turn they're played. They can't quest and must challenge if able. They can challenge characters with Evasive.)











