
Saitama (018) (Winner) (UEPR/OPM-1-018) - Union Arena Promotion Cards Foil
This character must attack if able.
[Damage (2)] (When this character attacks and deals direct damage, deal 2 damage instead.)
This character cannot be removed from the field by your opponent's abilities.
[Activate: Main] [Once Per Turn] Place one "Saitama" card from your hand into your sideline. If you do, this character gains [Impact (1)] until the end of the turn.
[When Attacking] This character remains set to resting the next time it would be switched to active.
Saitama (018) (Winner) (UEPR/OPM-1-018) - Union Arena Promotion Cards Foil
This character must attack if able.
[Damage (2)] (When this character attacks and deals direct damage, deal 2 damage instead.)
This character cannot be removed from the field by your opponent's abilities.
[Activate: Main] [Once Per Turn] Place one "Saitama" card from your hand into your sideline. If you do, this character gains [Impact (1)] until the end of the turn.
[When Attacking] This character remains set to resting the next time it would be switched to active.
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Product Information
Shipping & Returns
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Description
This character must attack if able.
[Damage (2)] (When this character attacks and deals direct damage, deal 2 damage instead.)
This character cannot be removed from the field by your opponent's abilities.
[Activate: Main] [Once Per Turn] Place one "Saitama" card from your hand into your sideline. If you do, this character gains [Impact (1)] until the end of the turn.
[When Attacking] This character remains set to resting the next time it would be switched to active.











