Shooting Quasar Dragon (Platinum Secret Rare) (RA04-EN158) - Quarter Century Stampede 1st Edition
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Shooting Quasar Dragon (Platinum Secret Rare) (RA04-EN158) - Quarter Century Stampede 1st Edition

Shooting Quasar Dragon (Platinum Secret Rare) (RA04-EN158) - Quarter Century Stampede 1st Edition

Dragon / Synchro / Effect Monster
LIGHT
12
4000 / 4000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.
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From $0.22

Original: $0.73

-70%
Shooting Quasar Dragon (Platinum Secret Rare) (RA04-EN158) - Quarter Century Stampede 1st Edition

$0.73

$0.22

Shooting Quasar Dragon (Platinum Secret Rare) (RA04-EN158) - Quarter Century Stampede 1st Edition

Dragon / Synchro / Effect Monster
LIGHT
12
4000 / 4000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.

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Description

Dragon / Synchro / Effect Monster
LIGHT
12
4000 / 4000
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.