
Violet Inboots (BT23-087) - Hackers' Slumber Foil
Tamer
Purple
3
[Start of Your Main Phase] By returning this Tamer to the bottom of the deck, you may play 1 [Violet Inboots] from your hand without paying the cost. Then, if you don't have a Digimon, you may play 1 [Ghostmon] from your trash without paying the cost.
[Your Turn] When any of your Digimon digivolve into a Digimon with the [Ghost] trait, by suspending this Tamer, that Digimon gains [Rush] for the turn.
[Your Turn] When any of your Digimon digivolve into a Digimon with the [Ghost] trait, by suspending this Tamer, that Digimon gains [Rush] for the turn.
[Security] Play this card without paying the cost.
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Violet Inboots (BT23-087) - Hackers' Slumber Foil—
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Violet Inboots (BT23-087) - Hackers' Slumber Foil
Tamer
Purple
3
[Start of Your Main Phase] By returning this Tamer to the bottom of the deck, you may play 1 [Violet Inboots] from your hand without paying the cost. Then, if you don't have a Digimon, you may play 1 [Ghostmon] from your trash without paying the cost.
[Your Turn] When any of your Digimon digivolve into a Digimon with the [Ghost] trait, by suspending this Tamer, that Digimon gains [Rush] for the turn.
[Your Turn] When any of your Digimon digivolve into a Digimon with the [Ghost] trait, by suspending this Tamer, that Digimon gains [Rush] for the turn.
[Security] Play this card without paying the cost.
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Description
Tamer
Purple
3
[Start of Your Main Phase] By returning this Tamer to the bottom of the deck, you may play 1 [Violet Inboots] from your hand without paying the cost. Then, if you don't have a Digimon, you may play 1 [Ghostmon] from your trash without paying the cost.
[Your Turn] When any of your Digimon digivolve into a Digimon with the [Ghost] trait, by suspending this Tamer, that Digimon gains [Rush] for the turn.
[Your Turn] When any of your Digimon digivolve into a Digimon with the [Ghost] trait, by suspending this Tamer, that Digimon gains [Rush] for the turn.
[Security] Play this card without paying the cost.











